HORUS HERESY: BETRAYAL AT CALTH-Legion Veteran Tactical Squad



Legion Veteran Tactical Squad

Armour: 2
Stamina: 2
Assault: 2
Bulk: 2

Experienced Leader: Add 1 to the number you roll in the Initiative phase for each Veteran Sergeant that you have on the board.










RANGED WEAPONS
WEAPON
SHOOT
CRITICAL EFFECT
Boltgun
2
Target loses one tactical point 
Bolt pistol (1) 
2
Target loses one tactical point 

Combi-bolter 
4
Target loses one tactical point

Flamer (2)
4
After attack, make another Shoot action against a unit adjacent to target unit. Only weapons with this Critical Effect are counted.

Meltagun 
3
If a target unit is within 3 hexes, first model counts its Armour value as 0 when making its Defence Roll.
Missile launcher 
5
Add 1 dice to the Attack Roll for each model in the target unit.
Plasma gun 
3
Add 4 dice to the Attack Roll. If these dice roll at least 2 Critical Hits the firing model is removed as a casualty.
Heavy bolter 
6
Target loses one tactical point

1.       A model equipped with a bolt pistol or plasma pistol adds 1 to its Assault phase. Pistols can only be used if the target is within 3 hexes

2.       Flamer weapons can only be used if the target is within 3 hexes.

WARGEAR
Legion Vexilla

Protect the Standard: Units containing a model equipped with a Legion Vexilla can re-roll any number of dice when making Melee Attack Rolls and Desperate Last Stands.



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