STAR WARS ARMADA (eng)



It is a period of civil war. The galaxy’s star systems are dominated by the crushing might of the Galactic Empire. Its dreaded Star Destroyers have terrified countless worlds into submission. Despite this threat, a small but determined Rebel Alliance has formed to oppose the Empire. From hidden bases Rebel commanders lead fleets on daring raids to defend against the threats of bombardment and blockade. Massive starships and swarming fighter squadrons clash in fearsome battles across the galaxy.






STAR WARS ARMADA is a game of space warfare for two players. In each game, players take on the roles of Rebel and Imperial admirals, directing their fleets and countless weapons into explosive conflict. 






The ship models STAR WARS: ARMADA are produced at a relative scale, not a true scale. This allows the beloved, iconic ships of the Star Wars universe to appear as feasible game components.

The object of the game is to destroy as much of your opponent's fleet by the end of the sixth round. The game ends immediately if all of one player's ships are destroyed.

Star Wars: Armada is played over six rounds. Each round consists of four phases. These are:
1. Command Phase: Players assign command dials to each of their ships.
2. Ship Phase: Players take turns attacking with and moving each of thier ships.
3. Squadron Phase: Players take turns attacking with or moving their squadrons.
4. Status Phase: Players ready all of their Defence tokens and flip over the initiative token.

At the end of the Status Phase, the player with the initiative token places the next highest round token next to the play area. Then the next round begins.   


If you want to learn how to play SW:Armada, read the rulebook!


Rules Reference Guide

FAQ (4.1.1)

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