HH_Burning of Prospero-Contemptor Dreadnought

ARMOUR OF CONTEMPT
Including Contemptor Dreadnoughts to Horus Heresy: Burning of Prospero.

If both forces contain a Contemptor Dreadnought, then you can simply add one to each side’s forces. If you do this you may find there are no unoccupied zones at the start of the game to deploy the Dreadnoughts. If this is the case, they instead move onto the board during your next Movement phase in which one of your deployment zones on the edge of the board has become unoccupied (they move onto one of these zones as part of their move). Alternative, you can substitute a number of your other forces to include a Contemptor Dreadnought. You can replace either a Legion Veteran Squad or a Tartaros Terminator Squad with a single Contemptor Dreadnought.

Each Contemptor Dreadnought is equipped with a Dreadnought Power Fist and a Combi-bolter. Each is also equipped with either a Kheres pattern Assault Cannon or a Multi-melta.

The profile sheet for a Contemptor Dreadnought is as follows:


CONTEMPTOR DREADNOUGHT

A Contemptor Dreadnought counts as 4 models for the purposes of zone-capacity.

When making an armour roll for a Contemptor Dreadnought , the first dice rolled is always upgraded to D12, but all the other dice are upgraded to D8s.            

Do not remove a Contemptor Dreadnought the first time it is slain. Instead, remove all wound markers next to it (any excess damage made from the attacks are lost). The Contemptor is now damaged and will be less effective in combat (see below) –if it is slain a second time remove the model as a casualty as normal.

After making an attack with a Contemptor Dreadnought, provided it is not damaged, immediately make another attack with it. You can choose to Press the Attack before making your second attack.

Each time a Contemptor Dreadnought shoots, it fires both of its weapons. A Contemptor Dreadnought will also have one of the following abilities, depending upon whether it is part of the Space Wolves or the Thousand Sons Legion.
Thousand Sons Contemptor Dreadnoughts can attempt to manifest powerful psychic powers. This is described in the HH: The Burning of Prospero rules (pg 10-11).

Space Wolves Contemptor Dreadnoughts gain an advantage when making combat attacks. When determining the outcome of a combat attack, each attack dice that is higher than or equal to its paired armour dice inflicts 1 point of damage on the target (critical damage is inflicted on rolls of 6 or more as normal.



ARMOUR-D12
STAMINA-6
WARGEAR
COMBAT
SHOOTING
SPECIAL RULES
Combi-bolter
-
D8
-
Dreadnought Power Fist
D12
-
Smash

Multi-Melta
-
D12
Short Range
Kheres Assault Cannon
-
D10
Rending


WARGEAR SPECIAL ABILITIES

Smash: You can choose to re-roll the D12 when attacking with this weapon.
Rending: You can choose to re-roll the D12 when  shooting with this weapon.
Short Range: This weapon can only be used against target units within 3 zones of the Contemptor Dreadnought.

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