WARHAMMER 40,000 CODEX: CHAOS SPACE MARINES Official Update Version 1.0


ERRATA 
Page 116 – <Mark of Chaos> 
Add the following to the last paragraph: 

‘If a unit has the Tzeentch, Nurgle or Slaanesh keywords, it cannot be from the World Eaters Legion, and if a unit has the Khorne, Tzeentch or Nurgle keywords, it cannot be from the Emperor’s Children Legion. In addition, Psykers cannot be from the World Eaters Legion.’ 

Page 117 – Champion Equipment 
Change the second heading to read: 

‘One of the champion’s weapons can be chosen from the following list:’ 

Page 121 – Cypher, Abilities 
Add the following ability: 

‘No-one’s Puppet: Cypher cannot use the Daemonic Ritual ability, even though he has the Chaos and Character keywords.’ 

Page 132 – Khorne Berzerkers, Abilities 
Add the following ability: 

‘Berzerker Horde: The Battlefield Role of World Eaters Khorne Berzerkers is Troops instead of Elites.’ 

Page 135 – Noise Marines, Abilities 
Add the following ability: 

‘Masters of the Kakophoni: The Battlefield Role of Emperor’s Children Noise Marines is Troops instead of Elites.’ 

Page 146 – Chaos Predator, Damage chart 
Change the top value under ‘Remaining W’ to read ‘6-11+’. 

Change the second value under ‘Remaining W’ to read ‘3-5’. 

Page 157 – Abilities, Legion Traits 
Change the first sentence of rules text to read: 

‘If your army is Battle-forged, all Daemon Prince, Infantry, Bikers and Helbrute units in Chaos Space Marine Detachments gain a Legion Trait, so long as every unit in that Detachment is from the same Legion.’ 

Page 158 – Gifts of Chaos Add the following sentence: 
‘You can only use this Stratagem once per battle.’ 

Page 158 – Chaos Boon 
Change the first sentence of rules text to read: 

‘You can use this Stratagem at the end of a Fight phase in which one of your Heretic Astartes Characters (excluding Daemon Characters) slays an enemy Character, Vehicle or Monster.’ 

Page 161 – Mark of Tzeentch: Weaver of Fates 
Change the third sentence of rules text to read: 

‘Until the start of your next Psychic phase, the invulnerable save of that unit is improved by 1 (to a maximum of 3+).’

FAQ
Q: Can a Noise Marine use his Music of the Apocalypse ability if it flees the battlefield?
A: No. This ability can only be used when the model is slain.

Q: Can a Noise Marine that is slain use his Music of the Apocalypse ability to shoot any viable target, or does it have to target the unit that killed him?
A: It can shoot at any viable target.

Q: If several Noise Marines are slain in the same attack, can they each use their Music of the Apocalypse ability to throw a grenade, or can only one of them do so?
A: Each of them can throw a grenade.

Q: If a Noise Marine is slain whilst its unit is within 1" of an enemy unit, can he use his Music of the Apocalypse ability to shoot the unit that is within 1"?
A: Yes, but only with a Pistol.

Q: If a Noise Marine is slain in the Fight phase, and he uses his Music of the Apocalypse ability to shoot an Imperium unit and subsequently rolls a 6+ to hit, does the Death to the False Emperor ability then grant him an extra attack with that weapon, even though it’s a ranged weapon?
A: Yes. In this situation, make an extra hit roll against the target on a hit roll of 6+.

Q. What happens when a unit of Pox Walkers kills a Necron Warrior in the Fight phase? Do I still add a Pox Walker even though that Necron could reanimate?
A. A Pox Walker is added to the Pox Walkers unit as normal. At the start of the Necron player’s next turn, they roll to reanimate that Necron Warrior as normal too (essentially both players could end up adding a model to their unit).

Q: Can a Heretic Astartes Character attempt to summon a unit of Daemons using a Daemonic Ritual, or can only Daemon Characters attempt to do so?

A: Any Chaos Character can attempt to do so. This includes Heretic Astartes Characters.

Q: When I manifest the Warptime psychic power, can I select a unit that arrived on the battlefield as reinforcements this turn?
A: Yes.

Q: If I manifest the Warptime psychic power to move a unit in the Psychic phase, does that unit still suffer the -1 penalty for moving and firing Heavy weapons in the subsequent Shooting phase?

A: Yes.

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