Shieldbreakers Infantry
Unit Size
|
Sp
|
Me
|
Ra
|
De
|
Att
|
Ne
|
Pts
|
Troop (10)
|
4
|
4+
|
-
|
4+
|
10
|
10/12
|
90
|
Regiment (20)
|
4
|
4+
|
-
|
4+
|
12
|
14/16
|
130
|
Horde (40)
|
4
|
4+
|
-
|
4+
|
25
|
21/23
|
215
|
Options:
Dwarven throwing mastiff
Special Rules
Crushing Strength (2): All
melee hits inflicted by the unit have a +(2) modifier when rolling to damage.
Unit
Size
|
Sp
|
Me
|
Ra
|
De
|
Att
|
Ne
|
Pts
|
Troop
(10)
|
5
|
4+
|
-
|
3+
|
20
|
-/16
|
125
|
Regiment
(20)
|
5
|
4+
|
-
|
3+
|
25
|
-22
|
180
|
Ironclad Infantry
Unit
Size
|
Sp
|
Me
|
Ra
|
De
|
Att
|
Ne
|
Pts
|
Troop
(10)
|
4
|
4+
|
-
|
5+
|
10
|
10/12
|
75
|
Regiment
(20)
|
4
|
4+
|
-
|
5+
|
12
|
14/16
|
110
|
Horde
(40)
|
4
|
4+
|
-
|
5+
|
25
|
21/23
|
180
|
Options:
Dwarven throwing mastiff
Iron Guard Infantry
Unit Size
|
Sp
|
Me
|
Ra
|
De
|
Att
|
Ne
|
Pts
|
Troop (10)
|
4
|
3+
|
-
|
6+
|
10
|
11/13
|
110
|
Regiment (20)
|
4
|
3+
|
-
|
6+
|
12
|
15/17
|
160
|
Weapons: You can take two-handed weapons for free (lowers De
5+, gains Crushing Strength (1).
Special Rules
Crushing Strength (1): All melee hits inflicted by the unit have a +(1)
modifier when rolling to damage.
Bulwarkers Infantry
Unit
Size
|
Sp
|
Me
|
Ra
|
De
|
Att
|
Ne
|
Pts
|
Troop
(10)
|
4
|
4+
|
-
|
5+
|
10
|
10/12
|
105
|
Regiment
(20)
|
4
|
4+
|
-
|
5+
|
15
|
14/16
|
150
|
Horde
(40)
|
4
|
4+
|
-
|
5+
|
30
|
21/23
|
250
|
Options:
Dwarven throwing mastiff
Special rules
Phalanx: Units that charge this unit’s front cannot use the
Thunderous Charge special rule.
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