THE HORUS HERESY: Betrayal at Calth
VENERABLE JUSTARIUS (optional
Contemptor Dreadnought on the Ultramarines’ side).
VENERABLE JUSTARIUS
Assault 4
Bulk 3
Equipped With:
Contemptor power fist
Combi-bolter
Muilti-melta or Assault cannon
Relentless Advance: When a unit that contains at least
one model with this rule makes an Advance action and does not end it adjacent
to an enemy unit, it can immediately make a free Shoot action. Only models with
this special rule can add Attack Dice and trigger Critical Effects.
Stalwart and
Steadfast: Venerable
Justarius cannot be forced to Retreat or lose tactical points. He can only be
pinned by Sor Gharax, the Bull. Furthermore, Sor Gharax can be pinned by Justarius,
despite his Unstoppable Behemoth rule.
Bulky Engine of War: The Command Cards that can be used
with Venerable Justarius are limited. He cannot use Frag Grenades, Krak Grenades,
or Melta Bombs, and cannot use of Promethium Pipelines or erect Contingency Defences.
DAMAGING VENERABLE
JUSTARIUS
When a unit makes an Attack with Venerable
Justarius as the target, the Ultramarines player does not choose a target
model. Instead, the Word Bearers roll six-sided dice on the table below to
determine the location that is hit. This location is treated as the target
model for the purposes of the attack. If the location already has its Damaged
box checked, roll again.
If the chosen target location would be ‘removed
as a casualty’ it is instead damaged, and its Damage Effect comes into play.
Check that location’s Damaged box to show this.
If there are any Hits remaining in the damage pool
after a location is damaged, roll for another target location in the same way
that another target model would be chosen.
*Subtract
the number of checked Damaged boxes from this value
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